# # makefile to make bzip2 .obj files using Borland's C++ compiler bcc32 # derived from a makefile generated by BCB6' bpr2mak # # if bzip2 source directory is different from $(JCL)\source\bzip2-1.0.4, use # "make -Dbzip2src=" to tell make where to find the # source files # # Make.exe needs to reside in the same directory as bcc32.exe. # For example, if you have Borlands free C++ v. 5.5 compiler (available from # http://www.borland.com/products/downloads/download_cbuilder.html#) installed: # # >C:\Program Files\Borland\BCC55\Bin\make # # or, if you want to use C++ Builder 6: # # >C:\Program Files\Borland\CBuilder6\Bin\make # # or, if you want to use Borland Developer Studio 2006: # # >C:\Program files\Borland\BDS\4.0\bin\make # # To choose the target CPU, pass "-DCPU=n" as option to make, with n being a # number between 3 and 6, with the following meanings: # # n Target CPU (or compatible) # -------------------------------- # 3 80386 # 4 80486 # 5 Pentium (default) # 6 Pentium Pro # # Robert Rossmair, 2004-10-16 # CallingConvention = -pc !if !$d(BCB) BCB = $(MAKEDIR)\.. !endif BCC = $(BCB) !if !$d(bzip2src) bzip2src = ..\..\..\bzip2-1.0.4 !endif !if !$d(CPU) CPU = 5 # Pentium !endif # --------------------------------------------------------------------------- # IDE SECTION # --------------------------------------------------------------------------- # The following section of the project makefile is managed by the BCB IDE. # It is recommended to use the IDE to change any of the values in this # section. # --------------------------------------------------------------------------- VERSION = BCB.06.00 # --------------------------------------------------------------------------- OBJFILES = .\bzlib.obj .\randtable.obj .\crctable.obj .\compress.obj \ .\decompress.obj .\huffman.obj .\blocksort.obj # --------------------------------------------------------------------------- DEBUGLIBPATH = $(BCB)\lib\debug RELEASELIBPATH = $(BCB)\lib\release USERDEFINES = SYSDEFINES = BZ_EXPORT;BZ_NO_STDIO INCLUDEPATH = $(bzip2src);$(BCC)\include;$(BCB)\include\vcl # LIBPATH = $(bzip2src) WARNINGS= -w-par -w-aus PATHC = .;$(bzip2src) # PATHOBJ = .;$(LIBPATH) # --------------------------------------------------------------------------- CFLAG1 = -O2 -Ve -X- -a8 -$(CPU) -b -d -k- -vi -tWM $(CallingConvention) # --------------------------------------------------------------------------- # MAKE SECTION # --------------------------------------------------------------------------- # This section of the project file is not used by the BCB IDE. It is for # the benefit of building from the command-line using the MAKE utility. # --------------------------------------------------------------------------- .autodepend # --------------------------------------------------------------------------- !if !$d(BCC32) BCC32 = bcc32 !endif # --------------------------------------------------------------------------- !if $d(PATHC) .PATH.C = $(PATHC) !endif # --------------------------------------------------------------------------- bzip2: $(OBJFILES) # --------------------------------------------------------------------------- .c.obj: $(BCC)\BIN\$(BCC32) -c $(CFLAG1) $(WARNINGS) -I$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -n$(@D) {$< } # ---------------------------------------------------------------------------